This car is never been exist in real life. What you are going to see is a 'mixture of chemicals reaction'. From a piece of spline, drawn on the white background in Adobe Illustrator, transferred into three dimensional workstation and finally, voila...
Introducing the Persona Estate.
If you see carefully, you will see this Persona has a big adaptation from Honda cars. You can see a mixture of Honda CRV, Stream and City model being 'paste carefully' onto the model. Shoulder line has been adjust to be wider as BMW.
The model actually is not finished yet. I purposely not to show you the front end of this car. It's very awful. hehe.
I have made Brembo Caliper for this wagon. Look carefully.
Rendered in Mental Ray,
Pro Material
in 3DS Max 2009.
More photo of Persona Estate coming up next.
March 19, 2010
Proton Persona Estate
Labels:
Mental Ray,
Render,
Trial
March 10, 2010
Daihatsu Boon in Mental Ray Renderer
Trying hard to get this result. I was using Mental Ray for this latest 3d work. Not as same as Vray, this mental ray needs complicated setup.
For this, I set the single 'Directional Target' with certain angle with:
0.54 multiplier,
Shadows ON with ray traced shadows,
5 pieces of Omni lights with:
0.11 multiplier,
Shadows switch ON to ray traced,
Skylight was placed with default settings.
And finally I turn on the Final Gather to Medium with 250 rays per FG. I didn't turn on the GI and the rendering time is much faster.
I am very happy if you guys can teach me Mental Ray Studio rendering or kindly patch some tutorials weblink on your comments. Thanks a lot
Labels:
Mental Ray,
Studio Rendering
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