This is one of my favorite water bottle. The Tupperware® Fridge Water Bottle created and rendered using 3ds Max..
My Tupperware also had been rendered along with "a living room" download from the artist-3d.com website.
Thanks...
Showing posts with label Mental Ray. Show all posts
Showing posts with label Mental Ray. Show all posts
November 20, 2011
November 15, 2011
Proton P321A
Labels:
3d Modeling,
Mental Ray,
Proton
July 21, 2011
Nissan 350Z 2003 : 3ds Max : Render + Background Photo
Labels:
3d Modeling,
Mental Ray,
Render,
Studio Rendering
July 2, 2011
Proton Saga FL 2011: 3ds Max with Ambient Occlusion
This is my countless try to make a rendered image using Ambient Occlusion, Environment/Background Switcher and Matte/Shadow Reflection in 3ds Max.
Labels:
Mental Ray,
Proton,
Saga
June 26, 2011
New Proton Saga Iswara 2011 by Fridzmax
Salam..The new Saga is finished. For this time, I try to make small revolution on present Proton Saga FL 2011 and to unveil the legendary of the first Proton car ever made. The 20 years old Proton Saga Iswara is then revolved to be a new generation Iswara under Saga FL bodyline..
Here comes the Saga Iswara II..No major restyling on present Saga FL. Only a small portion of redesigned front grill that nearly similar as previous Iswara. Added with 5 lugs, 16 inch 10 spoke alloy rim with twist-spoke like Kia Forte.
There also a set of rendered photo showing the regular Saga FL.
Thats all. Enjoy the rendered model. Thank you..
![]() |
| Saga FL assigned material testing |
Labels:
3d Modeling,
Mental Ray,
Proton,
Saga,
Studio Rendering
April 12, 2011
New Perodua Myvi 2011: 3d Model 3ds Max
Labels:
City Car,
HDRI,
Mental Ray
Modello Nuovo caught in town!!!!
Hi there. Its a very long time I did not manage this blog. For today, here is some showcase that did not seen in my wordpress.
The Modello Nuovo in Town
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| Modello Nuovo |
The reflections on the car model looks very bad huh?
Labels:
City Car,
Mental Ray
July 28, 2010
FridzMax: Some 3d Models of mine
Salam. Just to show how its going on during my modeling session. I am using Autodesk 3ds Max 2009. Let's see some photo.
This is my own design. A c-segment sedan derived from Mazda 6. Borrowing Renault Dezir's wheel arc.
A sport hatch based on VW Scirocco. Also my own creation. The model development was discontinued due to undisclosed factor. Hahahaha
The most hanging project, that is Lotus Evora 20% complete.
Lotus Evora during modeling.
Proton EMAS (Eco Mobility Advanced Solution) during development stage.
Playing with interior lighting setup using Mental Ray renderer. that shower screen, toilet bowl and wash basin were 100% imported from artist-3d.com. The only thing I made is the WAL. Hahaha
This is my own design. A c-segment sedan derived from Mazda 6. Borrowing Renault Dezir's wheel arc.
A sport hatch based on VW Scirocco. Also my own creation. The model development was discontinued due to undisclosed factor. Hahahaha
The most hanging project, that is Lotus Evora 20% complete.
Lotus Evora during modeling.
Proton EMAS (Eco Mobility Advanced Solution) during development stage.
Playing with interior lighting setup using Mental Ray renderer. that shower screen, toilet bowl and wash basin were 100% imported from artist-3d.com. The only thing I made is the WAL. Hahaha
Labels:
3d Modeling,
Mental Ray
June 19, 2010
Honda City 2011; My Impression.
Salam. Hi guys. I am back with the brand new artwork of mine. How do I start this column? Ok, I called this as a B-segment car with C-segment characteristics. Initiated from Hyrax Sketches (refer) http://hyraxsketch.blogspot.com/2010/04/proton-concept-design-idea.html and with some modification, I derived it in different way and try to find my own identity. Btw, thanks to Firdaus Hyrax.
This model actually was derived from multiple car design. There are Proton Emas, Audi TT 2008, Honda Civic FD2 and Hyrax Concept Design. But for this model, I named it as Honda City 2011. Because, I saw Honda City in certain of view. Huhu.
Lets take a look on the model.
The Type R version equipped with Audi R8 Spider sport rim and Mitsubishi Evo X rear spoiler.
Material testing trial render.
Rally Ypres Belgium 2010 Edition. Using Skoda Motorsport body sticker.
Okay, see you again.
Labels:
City Car,
Mental Ray,
Studio Rendering
May 16, 2010
May 2010 VW Passat
VW Passat 2008.

Imagination: VW Passat as a government official enforcement vehicle. Department of Environment Malaysia.

Imagination: VW Passat as a government official enforcement vehicle. Department of Environment Malaysia.
Labels:
Mental Ray,
Studio Rendering
April 16, 2010
Proton EMAS in Mental Ray
I am still using the Mental Ray renderer on this model. But with a little tweak, I just get what I want. Here are some parameter that's been utilized to get the above photo:
Body color and material:
1) The chrome parts, Matte Finished = Arch and Design (mi)
2) The body color = Car Paint Material (mi) with self design blue chessboard mapping
3) Lower Grill Cover = default color with opacity and bump mapping
Lighting Setup
1) I only use skylight and Scene Environment is turn on (shown in picture below)
2) 1 Target Direct Light with specific angle with Ray Traced Shadows and 0.676 Intensity.
3) and 1 MR Area Omni Light with Ray Traced shadows and 0.4 Intensity
Lets take a look on the light coordination. (picture below)
Render Setup
1) On the Mental Ray Render Setup tab, I use Lanczos and min=1 and max=16 Samples per pixel
(Picture shown below)

2) I turn on the Final Gather to Medium preset
3) I also use blank white mapping in the Environment Map
And there is other picture that I want to show off. Thanks
Labels:
City Car,
Mental Ray,
Studio Rendering
April 6, 2010
My First Try on HDRI
Lets take a look on the application of HDRI image on my Persona Estate. I am still trying to increase the background resolution. But i think it may work if I tweak it using Photoshop.
Still running in Mental Ray. It is nothing wrong about this Persona Estate except it has no door handle. Hahahaha.
Thanks
Labels:
HDRI,
Mental Ray,
Trial
March 19, 2010
Proton Persona Estate
This car is never been exist in real life. What you are going to see is a 'mixture of chemicals reaction'. From a piece of spline, drawn on the white background in Adobe Illustrator, transferred into three dimensional workstation and finally, voila...Introducing the Persona Estate.
If you see carefully, you will see this Persona has a big adaptation from Honda cars. You can see a mixture of Honda CRV, Stream and City model being 'paste carefully' onto the model. Shoulder line has been adjust to be wider as BMW.
The model actually is not finished yet. I purposely not to show you the front end of this car. It's very awful. hehe.
I have made Brembo Caliper for this wagon. Look carefully.
Rendered in Mental Ray,
Pro Material
in 3DS Max 2009.
More photo of Persona Estate coming up next.

Labels:
Mental Ray,
Render,
Trial
March 10, 2010
Daihatsu Boon in Mental Ray Renderer
Trying hard to get this result. I was using Mental Ray for this latest 3d work. Not as same as Vray, this mental ray needs complicated setup.
For this, I set the single 'Directional Target' with certain angle with:
0.54 multiplier,
Shadows ON with ray traced shadows,
5 pieces of Omni lights with:
0.11 multiplier,
Shadows switch ON to ray traced,
Skylight was placed with default settings.
And finally I turn on the Final Gather to Medium with 250 rays per FG. I didn't turn on the GI and the rendering time is much faster.
I am very happy if you guys can teach me Mental Ray Studio rendering or kindly patch some tutorials weblink on your comments. Thanks a lot
Labels:
Mental Ray,
Studio Rendering
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